Psp Cps2 Cache Files Error
Ive been playing with this all night, and all i can say is WOW!! Some helpfull hints courtesy of 'PC Engine Fan X' ROM COVERSION: Click on the 'convertor' file to get access to the 'romcnv' program. One will need to convert such Mame CPS2 Rom so that the PSP can recognize it. Take the CPS2 Rom file and drag it on top of the 'romcnv' program and it'll generate a bunch of files into the 'temp' folder.upon successful completion of converted files - it will be zipped up & placed in the 'cache' folder. Drag the zipped CPS2 Game Rom & place it into the PSP's 'cps2psp' Rom directory of your CPS2psp test ver.
You only need to unpack the.tar.gz in your home, and copy the roms and chache files inside the directories (like any other cps2 emulator). I was able to get Hyper Street Fighter II: The Anniversary Edition working on my psp a few years back but i cant get it to work on this emu. Rmvn gives error. Can someone try it please. Aug 27, 2019 1. Download the latest version of the ‘Capcom Play System 2 Emulator for the Sony PlayStation Portable’ from QJ's download site. Unzip the ‘.zip’ you have just downloaded from NJ’s Capcom Play System 2 Emulator site. Once you have unzipped the ‘.zip’ file you have downloaded you should have the following folders & files.
Also, drag & place the newly converted 'zipped cache file' & place into the PSP's CPSpsp test ver. 3 directory's 'cache' file (in the cps2psp file). Both Rom file & zipped up cache file must remain zipped up in order for the emu program to work properly. Exit your PSP's USB utility program and proceed to the folder marked 'memory stick' under the 'Game' icon and select the CPSPSP test 3 emu and hit button 'X' to boot it up.
Your successfully uploaded CPS2 Rom + zipped cache file now is presented on the PSP screen with the title name of the game.press down to highlight it and press button 'O' to boot it up. To exit this CPS2psp Test version 3 emu program, simply hit the 'Home' button on the PSP and it will ask you if you want to quit. Select 'Yes' and hit button 'X' to confirm and it'll take you back to the main PSP GUI (Graphical User Interface) screen.
PC Engine Fan X! ^ CONFIGURATION: Sorry about that above button input command which calls up the CPS2 menu setting.that is for adjusting the CPS2 'A & B' board setup. (One can adjust the game's arcade operator settings to their liking and save it directly to the Memory Stick Pro Duo itself for posterity.) Here's the proper button input command to call up the main CPS2 Test ver. 5 emu program: Press and hold 'Select' and 'Start' at the same time to bring up the 'Main Menu' screen. Select Game Configuration by using the circle button which'll bring up a list of thirteen different options to choose from. Select the 'Stretch Screen' option output to either one of four different screen size adjustment options: Off (Original), 4:3, 24:17 or 16:9 aspect ratio. (Either 4:3 or 24:17 screen size option works best on the PSP screen given that it's native resolution is at a crisp 480 x 242 setting.) If you are playing with either CPS2 shmup roms of 19XX or Dimahoo, then the additional option to properly 'Tate' will come up by selecting the 'Rotate Screen' option - select 'No' to tate it to original arcade screen aspect orientation.
(Otherwise, by selecting 'Yes' option will display the game in 'Yoko' mode.) Pick either option that best fits your needs. ^ PC Engine Fan X!
For each PSX game to work you need to put the EBOOT.pbp file and the keys.bin file in a folder. You can name the folder whatever you want. In order to play and save multiple PSX games that you have made using Popstation, you need to use a hex editor and edit the EBOOT.PBP file that popstation creates. There are 3 strings in the file that need to be edited - one has the name of the game (Hot Shots Golf 2 with the copyright mark) and 2 with the Sony game serial (SLUSxxxxx) where the x's are numbers. Alter those to match the new game you created and you will be able to save your games without overwriting other ones.
It will also change the game name of course. If you want to get rid of the Hot Shots golf pictures, you need to create new pictures for whatever game you are converting. I believe the file names are ICON.png, PIC0.png, and PIC1.png. Or something similar. Make them however you want, and then put them in the popstation folder with the ISO you are converting.


Once you convert, popstation will use those pictures instead of the Hot Shots Golf ones. I seem to be having some problems with the CPS2 emulator and im not sure whats wrong. I used the rom convertor to create the 'cache' rom (eg dimahoocache.zip) I then transferred the converted rom to the cps2psp' Rom directory of the CPS2psp test ver. 3 folder I also added the original CPS2 rom to the same folder before transfering the whole lot to my memory stick, i.e: ROOT - GAME - CPS2PSP% - CPS2PSP - ROMS dimahoocache.zip dimahoo.zip The emulator loads fine and shows me the list of roms availiable. After selecting the rom it starts to load the parts of the rom until it tries to load the cache information data and i get the following error: ERROR: Could not open file. 'tile8usage (scroll1 pen usage)' Any ideas what I could be doing wrong? My psp is 1.5 by the way.
Got is sussed, the cache.zip needed to be in the cache folder! Figures huh?! Part of the problem is that the cache folder isnt created until you run the emu. Oh well, got it running now and it works a treat Are there any CPS1 and MVS emu's that work as well? Wouldnt mind getting metal slug running on my psp. (incedently, was the metal slug collection for the PSP ever released?) Also what are the SNES and Genesis emulators like nowadays?
Its a while since I tried any and there were quite slow last time i tried them. Any suggestions for a SNES emu and a Genesis one?
Ive been playing with this all night, and all i can say is WOW!! Some helpfull hints courtesy of 'PC Engine Fan X' ROM COVERSION: Click on the 'convertor' file to get access to the 'romcnv' program. One will need to convert such Mame CPS2 Rom so that the PSP can recognize it. Take the CPS2 Rom file and drag it on top of the 'romcnv' program and it'll generate a bunch of files into the 'temp' folder.upon successful completion of converted files - it will be zipped up & placed in the 'cache' folder. Drag the zipped CPS2 Game Rom & place it into the PSP's 'cps2psp' Rom directory of your CPS2psp test ver. Also, drag & place the newly converted 'zipped cache file' & place into the PSP's CPSpsp test ver. 3 directory's 'cache' file (in the cps2psp file).
Both Rom file & zipped up cache file must remain zipped up in order for the emu program to work properly. Exit your PSP's USB utility program and proceed to the folder marked 'memory stick' under the 'Game' icon and select the CPSPSP test 3 emu and hit button 'X' to boot it up. Your successfully uploaded CPS2 Rom + zipped cache file now is presented on the PSP screen with the title name of the game.press down to highlight it and press button 'O' to boot it up. To exit this CPS2psp Test version 3 emu program, simply hit the 'Home' button on the PSP and it will ask you if you want to quit. Select 'Yes' and hit button 'X' to confirm and it'll take you back to the main PSP GUI (Graphical User Interface) screen. PC Engine Fan X!
^ CONFIGURATION: Sorry about that above button input command which calls up the CPS2 menu setting.that is for adjusting the CPS2 'A & B' board setup. (One can adjust the game's arcade operator settings to their liking and save it directly to the Memory Stick Pro Duo itself for posterity.) Here's the proper button input command to call up the main CPS2 Test ver. 5 emu program: Press and hold 'Select' and 'Start' at the same time to bring up the 'Main Menu' screen. Select Game Configuration by using the circle button which'll bring up a list of thirteen different options to choose from. Select the 'Stretch Screen' option output to either one of four different screen size adjustment options: Off (Original), 4:3, 24:17 or 16:9 aspect ratio. (Either 4:3 or 24:17 screen size option works best on the PSP screen given that it's native resolution is at a crisp 480 x 242 setting.) If you are playing with either CPS2 shmup roms of 19XX or Dimahoo, then the additional option to properly 'Tate' will come up by selecting the 'Rotate Screen' option - select 'No' to tate it to original arcade screen aspect orientation. (Otherwise, by selecting 'Yes' option will display the game in 'Yoko' mode.) Pick either option that best fits your needs.
^ PC Engine Fan X! For each PSX game to work you need to put the EBOOT.pbp file and the keys.bin file in a folder. You can name the folder whatever you want. In order to play and save multiple PSX games that you have made using Popstation, you need to use a hex editor and edit the EBOOT.PBP file that popstation creates.
There are 3 strings in the file that need to be edited - one has the name of the game (Hot Shots Golf 2 with the copyright mark) and 2 with the Sony game serial (SLUSxxxxx) where the x's are numbers. Alter those to match the new game you created and you will be able to save your games without overwriting other ones. It will also change the game name of course. If you want to get rid of the Hot Shots golf pictures, you need to create new pictures for whatever game you are converting. I believe the file names are ICON.png, PIC0.png, and PIC1.png. Or something similar. Make them however you want, and then put them in the popstation folder with the ISO you are converting.
Once you convert, popstation will use those pictures instead of the Hot Shots Golf ones. I seem to be having some problems with the CPS2 emulator and im not sure whats wrong.
Psp Cps2 Cache Files Error Free
I used the rom convertor to create the 'cache' rom (eg dimahoocache.zip) I then transferred the converted rom to the cps2psp' Rom directory of the CPS2psp test ver. 3 folder I also added the original CPS2 rom to the same folder before transfering the whole lot to my memory stick, i.e: ROOT - GAME - CPS2PSP% - CPS2PSP - ROMS dimahoocache.zip dimahoo.zip The emulator loads fine and shows me the list of roms availiable. After selecting the rom it starts to load the parts of the rom until it tries to load the cache information data and i get the following error: ERROR: Could not open file. 'tile8usage (scroll1 pen usage)' Any ideas what I could be doing wrong? My psp is 1.5 by the way. Got is sussed, the cache.zip needed to be in the cache folder! Figures huh?!

Psp Cps2 Cache Files Error Version
Part of the problem is that the cache folder isnt created until you run the emu. Oh well, got it running now and it works a treat Are there any CPS1 and MVS emu's that work as well? Wouldnt mind getting metal slug running on my psp. (incedently, was the metal slug collection for the PSP ever released?) Also what are the SNES and Genesis emulators like nowadays? Its a while since I tried any and there were quite slow last time i tried them. Any suggestions for a SNES emu and a Genesis one?
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